The Write Stuff: One Year Later

52 weeks. And I’m still at it. There’s no getting rid of me, it seems!

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So it’s come to this. A year has passed and this blog still won’t die. For it is not the blog that will die this day, no! It is the enemy that will taste death and defeat! As you know!

Well, a year has passed (more or less) and this post marks week 52 of blogging. Wow. I can’t believe I made it this far. Where do I begin?

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Topics: Talking About Talking About Stuff

The training wheels are off, the safety net is gone, we are no longer filling in the blanks of a Mad Lib post.

Oh geez. It’s been a busy week. Uh. What do I say this week? I didn’t have time to fixate on a topic. I gotta make something up, pull it out of my…

…THAT’S IT!

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Fabletop Review: Critical Role

Like the difference between watching a streamer play a game for its campaign mode, and watching a streamer play the Legend Rank multiplayer build.

Even with video. Even with the internet. Even with game streaming. Who would have EVER thought to put Dungeons & Dragons online? I mean, who would want to watch people roll dice, play at acting, and discuss rules instead of playing online card games and gladiatorial shooting grounds?

Turns out, quite a lot of people, if Critical Role’s 115+ episodes of their first season are anything to go by.

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Hulk: The Jolly Green Giant Who Gains

Or, he’ll do that anime thing where he powers up spontaneously with his emotions.

He’s green. He’s mean. He’ll rupture your spleen. He’s powered by gamma rays, he’s got pecs for days. When he walks the earth will tremble, roadkill his enemies will resemble, everyone clench your buttcheeks and prepare for:

hulh_img_home.png
Wrong Hulk, or RIGHT Hulk?

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Ret’s Review: Horizon Zero Dawn

Like the majority of Japanese anime openings, the title makes absolutely no sense.

Yes! I actually review things! It wasn’t just a one time thing, I just happen to take my own sweet time getting around to things that are supposedly new! And yes, I enjoy videogames as well!

So, as one might surmise from the title, I’ll be giving my review of Horizon Zero Dawn, hopefully keeping it as spoiler-free as possible. Of course, I’m sure there’s no shortage of videogame journalism sites or random people on the internet proclaiming it’s a masterpiece, so what would I have to say about it?

That’s a really simple one: A review. I intend to tell what the game was, add my own impressions, and help you make an informed decision if you’re thinking of getting it.

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Descriptive Writing: Writing What You’re Doing

He’s Writing About Writing What He Is Doing, Is What He Is Doing

The sun rises, and a thousand, thousand writers wrack their brains. The vision in their heads yearns to break free and reach a whole world of readers, the result of a dream held deep within their hearts and obscene amounts of pop culture references.

Now all they need to do…is actually take that first step and write it out.

No, not just get started. No, not just get off their asses. They’ve got the map, they’ve got the destination. What their writing needs…is the description of that journey from Point Beginning to Point Ending.

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Fabletop: The Player Manual

What Is A Player? A Miserable Pile Of Motives!

The campaign begins. And inevitably, the journey will involve colourful, exotic creatures that may prove to be the greatest challenge of all. Creatures with extremely defined, some would say exaggerated, strengths and weaknesses, cultures and habits. Creatures that represent a threat to the best laid plans, capable of killing off a story before it even takes off with a single roll.

It may seem difficult, or even impossible, but learning to deal with them can often prove to be the most rewarding part of adventuring. And the more DMs learn about them, the better equipped they are.

I am, of course, speaking about players.

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