Fabletop: By Special Re-Quest

The call goes out. The adventurers answer. And so begins an epic tale of…killing 10 slimes and collecting 50GP.

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The call goes out. The adventurers answer. And so begins an epic tale of…killing 10 slimes and collecting 50GP.

Whether it’s saving the princess or getting the plot device, one thing is certain: Every character’s on a quest of some kind.

In any story, there needs to be a conflict. For that, there needs to be a problem that needs solving. And naturally, the problem must be special enough that one does not simply use a mundane solution any rational person can easily think of.

But in the midst of the most gripping sagas and interactive games, it can be easy to overlook that the proud tradition of a storied tale has its origins in the mists of time…and can seep into even the most mundane contexts.

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Fabletop: Life Well Spanned

Some cultures will find elves to be utterly awe-inspiring, while the human colony beside them is used to Old Man Faelondis who STILL wants them to get off his lawn.

First, let’s get this out of the way…

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My life’s goal.

Now that you have your meme dosage, let’s get to explaining the pun!

Obviously, this week I’m talking about lifespans. Literally the span of a life, how long you have to live. And of course, how that usually plays out.

And naturally, we’re all used to some pansy-ass elf condescendingly telling normies how short-lived and brief their lives are. But does that make sense? Are there other flavours of this? Obviously; I DID blog about this!

Continue reading “Fabletop: Life Well Spanned”