Ret’s Review: Bloodborne

On the whole, think of it as Monster Hunter’s bloodthirsty cousin and contrast the two.

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The Blood Moon rises. The Hunt begins. The Nightmare never ends. And you, Hunter, are stuck in the middle of it all. With blade, with gun, with blood, slay the Beasts. Slay this Nightmare.

…Alright, now that I’ve gotten the obligatory “talk like a member of the fandom” intro out of the way, I’m here to talk about Bloodborne, which was free during PS Plus’s March rotation.

So here I am reviewing a game which has been out long enough for a fandom to pop up and mine every bit of lore out of it.

And which is no longer free as of the time of this post.

While being a complete and total newbie to From Software RPGs.

I’m sure this will go GREAT!

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The Silence Of The Self-Inserts

We might wax philosophical and try and paint it as a purely artistic decision, but this is the cold, hard reality of game design, folks: You need CASH MONEY.

And there you have inspirational quotes from some of the most iconic videogame characters! Can YOU guess who said each one?

So yes, today I’ll be talking about SILENT PROTAGONISTS! No, I don’t mean characters who are unusually quiet. I mean it’s you, the player character, but there is just about no dialogue coming from them.

Now, this might seem a tad antiquated. What’s the deal with them? Do people still DO them? Do we only know this because our childhood icons were mute?

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