Fabletop: By Special Re-Quest

The call goes out. The adventurers answer. And so begins an epic tale of…killing 10 slimes and collecting 50GP.

The call goes out. The adventurers answer. And so begins an epic tale of…killing 10 slimes and collecting 50GP.

Whether it’s saving the princess or getting the plot device, one thing is certain: Every character’s on a quest of some kind.

In any story, there needs to be a conflict. For that, there needs to be a problem that needs solving. And naturally, the problem must be special enough that one does not simply use a mundane solution any rational person can easily think of.

But in the midst of the most gripping sagas and interactive games, it can be easy to overlook that the proud tradition of a storied tale has its origins in the mists of time…and can seep into even the most mundane contexts.

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I Didn’t Vote For You

Now with cutting-edge IMAGE-O-GRAPHIC technology!

Disclaimer: All images and visuals used are the property of their respective owners. In this case, Lucasfilms!

Monty Python references! Now with cutting-edge IMAGE-O-GRAPHIC technology!

Today, I’m going to be talking about a staple: Unhelpful NPCs.

You know the type: The villagers are low on supplies and high on rampaging bandits. The mayors and police chiefs are outgunned, outmanned, outsmarted and outbought by the crime bosses. The Masters of the Hidden Order keep their deepest secrets out of your hands because of their sacred oaths. The Faction Bosses are too busy fighting each other to focus on the Really Bad Thing up ahead.

best_council_meeting_ever

Pictured above: Accurate representation of your average NPCs.

Continue reading “I Didn’t Vote For You”