Get your start buttons ready, folks, I’m talking about one of the last things you’d expect to have a plot! …No, not whatever is trendy for nerds to mock. It’s fighting games!
Ah, fighting games. Button inputs, dial-a-combo, outrageous special moves, and people beating each other up while getting up daisy fresh for next round. Of all genres, this one seems like the one of those that least needs a plot, right? Really, just give it a tournament or event, design a marketable cast, give ’em some fluff, and you’re good to go, right?