Fabletop: Role Play In Games

To be fair, most players act as if they have 6 Intelligence anyway.

Advertisements

WWYCD: What Would Your Character Do?

D&D and other tabletop RPGs can be boiled down to two things: The rules, and the writing. The crunch, and the fluff. The dice rolls, and the player roles.

Alright, that was multiple examples, but they all amount to the same pair! And today, I’ll be talking about the soul of the game: Roleplaying.

In other words, your old childhood games of playing pretend, only now with more MATH!

Continue reading “Fabletop: Role Play In Games”

The Write Stuff: Year Two

And in all that, I didn’t stop writing in my blog week after week.

So here we are, 2 years or so since I first started out.

2018 draws to a close. We’ve had a democratic victory in my home country, the passing of Stan Lee, and if I am to believe what I hear, the first genuinely good live-action Transformers movie, and Aquaman of all heroes representing the first fun DCEU movie. What a time to be alive.

So…How am I doing?

Continue reading “The Write Stuff: Year Two”

Fabletop: Electing To Campaign

And if they keep getting rejected by NPCs, it’s essentially a case of “You need experience to work, but you can’t work because you have no experience.”

It’s roleplaying game week on this blog, and so I am here with a simple guide on a topic helpful to most game masters: Planning adventures for roleplaying games. Or, in tabletop gamer terms, a campaign!

Kind of like the campaigns from Warcraft and StarCraft, only interactive and with crazy characters who never do what you want and hurtle headlong into disaster as you silently urge them to make the sensible choice.

No wait, EXACTLY like the campaigns from Warcraft and StarCraft.

Continue reading “Fabletop: Electing To Campaign”

Fabletop Classes: Making Clerical Terrors

We decide who lives or dies. Be nice.

Behold! Yonder lies our hated foe! With steel and magic shall we lay him low! BUT FIRST!

healers-ln-mmo-anme-just-i-ry-heals-arent-actual-2238712.png
We decide who lives or dies. Be nice.

…We need healing for our ouchies and our booboos.

Continue reading “Fabletop Classes: Making Clerical Terrors”

Fabletop Classes: Wizardly Applications

And unlike Pokemon, they get to SWITCH their moves at the start of each day.

Don your pointy hats and ostentatious robes, get your character sheets and start picking out your most useful and overpowered spells, folks! This post has arrived, neither early nor late, but precisely when I meant to show it!

Masters of magic. Sorcerers supreme. Wizards of Waverly Palace…! …Oh, sorcerers are actually a different thing? Oh, OK then. So yeah, what ARE wizards?

Continue reading “Fabletop Classes: Wizardly Applications”

Fabletop Classes: Paladins, O Holy Knights

Also, Homing Missile of Righteous Retribution sounds like an amazing magic item or spell.

‘Twas the week nearing Christmas, and all ‘cross the blog

Was stillness and silence like a dead driftwood log

And the writer did ponder on what he should say

In order to welcome this year’s Christmas day

When inspiration struck like a singing weevil

The zealot that bellows “Smite Evil!”

Continue reading “Fabletop Classes: Paladins, O Holy Knights”

Fabletop Review: Critical Role

Like the difference between watching a streamer play a game for its campaign mode, and watching a streamer play the Legend Rank multiplayer build.

Even with video. Even with the internet. Even with game streaming. Who would have EVER thought to put Dungeons & Dragons online? I mean, who would want to watch people roll dice, play at acting, and discuss rules instead of playing online card games and gladiatorial shooting grounds?

Turns out, quite a lot of people, if Critical Role’s 115+ episodes of their first season are anything to go by.

Continue reading “Fabletop Review: Critical Role”