Fabletop Review: Critical Role

Like the difference between watching a streamer play a game for its campaign mode, and watching a streamer play the Legend Rank multiplayer build.

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Even with video. Even with the internet. Even with game streaming. Who would have EVER thought to put Dungeons & Dragons online? I mean, who would want to watch people roll dice, play at acting, and discuss rules instead of playing online card games and gladiatorial shooting grounds?

Turns out, quite a lot of people, if Critical Role’s 115+ episodes of their first season are anything to go by.

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Fabletop Classes: Meet The Druid

Quite a few plant-based spells can be cast out of thin air, and vines start popping up out of nowhere like it’s tentacle hentai.

Today I am branching out from another branch of my writing in something big enough for a category: Character classes! And today,  we’re looking at a certain group of nature-loving animal enthusiasts who are all about organic, sustainable living.

No, not hippies. Certainly not PETA. DRUIDS. Wait. I just made a branch pun. EXCELLENT.

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Fabletop: The Player Manual

What Is A Player? A Miserable Pile Of Motives!

The campaign begins. And inevitably, the journey will involve colourful, exotic creatures that may prove to be the greatest challenge of all. Creatures with extremely defined, some would say exaggerated, strengths and weaknesses, cultures and habits. Creatures that represent a threat to the best laid plans, capable of killing off a story before it even takes off with a single roll.

It may seem difficult, or even impossible, but learning to deal with them can often prove to be the most rewarding part of adventuring. And the more DMs learn about them, the better equipped they are.

I am, of course, speaking about players.

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Fabletop: By Special Re-Quest

The call goes out. The adventurers answer. And so begins an epic tale of…killing 10 slimes and collecting 50GP.

The call goes out. The adventurers answer. And so begins an epic tale of…killing 10 slimes and collecting 50GP.

Whether it’s saving the princess or getting the plot device, one thing is certain: Every character’s on a quest of some kind.

In any story, there needs to be a conflict. For that, there needs to be a problem that needs solving. And naturally, the problem must be special enough that one does not simply use a mundane solution any rational person can easily think of.

But in the midst of the most gripping sagas and interactive games, it can be easy to overlook that the proud tradition of a storied tale has its origins in the mists of time…and can seep into even the most mundane contexts.

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Fabletop: Mastering Dungeon Mastering

Consider if there’s a way to make that stupid idea of detonating a barrel of alcohol to rocket jump work. Or if the Bard can, in fact, end the boss encounter because he rolled a 20 to seduce with his songs.

This week, I’ll be branching out into another of my interests: Tabletop roleplaying games, and the guys that run them! Also, an attempt at naming a post series!

True, D&D and its ilk have long endured, and have been getting more and more accessible and popular. We’re no strangers to the concept, and certainly, there are sites and video series which are dedicated to tabletop gaming, but consider this a crash course for newbies, told from the perspective of a fellow relative newbie as opposed to someone with a lifetime of D&D editions and Pathfinder homebrews. I always had an interest, but grew up in a time of electronic gaming and a lack of dedicated groups. Add to that my current state as someone who reluctantly adults the adulting of the adulty adult world, and I can, as always, speak as someone who has to deal with everyday life and its responsibilities.

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Some DMs carry on well into their golden years.

Maybe you know nothing about it, or you’ve heard about it but don’t get it. Or you might even be a frequent player and want to try running a game yourself, seeing what it’s like to be in the driver’s seat. You might even be a card carrying DM. Either way, let’s roll initiative and get started! …What do you mean you’re the ONLY one around to take a turn? …What do you mean I can’t make you roll against other readers on the internet? …What do you mean I’m asking useless questions for things nobody actually thinks? Silly, that’s how the internet works!

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